上个十一假期我在摩托罗拉Edge S上连夜打通了锁链回声。这款游戏剧情跌宕起伏,不断反转,虽然是JRPG但是(简单模式)完全没有那种“被逼着练级”“我在这里坐牢坐够了才能进入下一个阶段”的感觉,一个是非常必要且重复的练级部分很少,另一个是剧情没有注水,主线没有感觉无聊或者尴尬的地方,不断有新的元素和爆点被加入进来。
有其他游戏可以给人带来这种感觉吗?关键点:
-剧情复杂,跌宕起伏,真相被层层解开
-剧情不一定要进展的很快但是最好不拖时间
-没有强制或半强制练级,(简单模式下)击败路上必须的怪物即可顺利通关。但这并不意味着游戏必须很简单,没有挑战性
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Last National Day holiday, I played through Echoes of Chains on the Motorola Edge S overnight. The game's plot is full of twists and turns, constantly reversing expectations. Although it's a JRPG, in (easy mode) it completely avoids the feeling of being "forced to grind levels" or "being stuck in one place long enough to move to the next stage." This is due to two factors: the very necessary and repetitive leveling part is minimal, and the plot is not padded out. The main storyline doesn't feel boring or awkward, and new elements and climaxes are continuously introduced.
Are there other games that can provide this kind of experience? Key points:
- Complex and dramatic plot, with truths gradually being revealed.
- The plot doesn't need to progress very quickly, but it shouldn't drag out.
- No forced or semi-forced grinding; in (easy mode), defeating the necessary monsters along the way is enough to clear the game. However, this does not mean the game must be very easy or lack challenges.
(GPT4推荐的游戏都不符合要求或我已经玩过了)
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