关于安卓生态的思考与吐槽

四级用户 kjaboshopainmw 3月前 1593

作为挖掘了(低端)安卓设备极限的“安卓老兵”,我对于安卓生态最想吐槽的一点就是:生态没有建立起来,巧妇难为无米之炊,性能与能力不匹配

Steam Deck的理论性能只有高通8Gen2水平,但是SD的生态,或者说它能干的事情比高通8Gen2安卓设备多得多,就像人类和三体中的歌者文明比较一样。而高通8Gen2能干的事情,高通870甚至695大概率也能勉强干一干,属于量变,仅仅是人类的越高越快越强。

哪怕是弱如原版某游戏机,也可以在Ubuntu和基于Wine的Windows模拟器加持下勉强运行博德之门3,取得十多帧的“好成绩”,而确实已经达到运行博德之门3硬件理论最低要求的高端手机,却因为种种生态局限性而有力使不出

这就让人在购买高端手机时有一种“白花钱”的感觉,在使用高端手机时产生“每个人的口袋里都有一台便携高性能游戏机,但是却只有不尽如人意的游戏阵容”的感慨

即使安卓也有了更好的模拟器,比如搭载DXVK兼容层的Windows模拟器,却往往因为各种局限和生态建设不足而“理论能做的很多,实际能做的很少”,“理论的巨人,行动的矮子”

安卓平台的游戏环境大致可以分成三大类,模拟器,主要是冷饭/移植的单机游戏,以及以氪金抽卡为主导的网络游戏。此处主要分析第三种以氪金抽卡为主导的网络游戏。

氪金抽卡的游戏,每玩家的收益真的更高吗?不见得。由于市场饱和等原因,现在这类“网红”游戏的获客成本是很高的,可能高到5美元/每人这一级别。手机端的单机游戏一般不能和不愿花费如此高的获客成本,进而被埋没。考虑到这类氪金游戏大多数为免费游玩,可能10个人里有9个人都不会氪金或者只会微氪,也就是说那一个相对较重的氪金用户需要支付40-50美元的成本,游戏才能盈利。所以人气不足的氪金网游容易暴死。

至于为什么这样的游戏总营收高?我认为是因为安卓手机相比PC和主机价格低门槛低,解锁了更多的下沉市场用户,让他们可以参与进来。总用户数提高了,愿意氪金的人多了,收益就提高了。并不是安卓玩家社会地位低素质低,而是安卓让更多的人有了参与进来的机会。安卓玩家“低端”是一种歧视和偏见。

综上所述,由于安卓独特的市场环境,遍地648的风气可能很难得到改变,再结合驱动和软件生态建设的不足,安卓用户将会长期面临有力使不出的困境。

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As an "Android veteran" who has pushed the limits of (low-end) Android devices, the biggest complaint I have about the Android ecosystem is that it hasn't established itself. It's like a clever housewife can't cook without rice; the performance and capabilities don't match.

The theoretical performance of the Steam Deck is only on par with the Qualcomm 8 Gen 2, but the Steam Deck's ecosystem, or rather what it can do, is much more extensive than that of Qualcomm 8 Gen 2 Android devices. It's like comparing humans to the Trisolaran civilization in "The Three-Body Problem." What the Qualcomm 8 Gen 2 can do, the Qualcomm 870 or even 695 can likely manage to some extent. It's a matter of quantity, simply "higher, faster, stronger" for humans.

Even a weak original game console can barely run "Baldur's Gate 3" under Ubuntu and a Wine-based Windows emulator, achieving a "good score" of over ten frames. However, a high-end phone that theoretically meets the minimum hardware requirements to run "Baldur's Gate 3" is held back by various ecological limitations.

This makes one feel like they are wasting money when buying a high-end phone and feel that "everyone has a portable high-performance gaming console in their pocket, but with a less than satisfactory game lineup" when using it.

Even though Android now has better emulators, such as Windows emulators with DXVK compatibility layers, they often fall short due to various limitations and lack of ecosystem development, resulting in "theoretically capable of doing a lot, but practically achieving very little," making it "a theoretical giant, but a practical dwarf."

The gaming environment on the Android platform can be roughly divided into three categories: emulators, mainly single-player games that are ports or re-releases, and network games dominated by gacha mechanics. Here, we mainly analyze the third type, network games dominated by gacha mechanics.

Do gacha games yield higher returns per player? Not necessarily. Due to market saturation and other reasons, the acquisition cost for such "popular" games is very high, possibly as high as $5 per person. Single-player games on mobile generally cannot and are unwilling to incur such high customer acquisition costs, leading them to be overlooked. Considering that most of these gacha games are free to play, maybe 9 out of 10 people won't spend money or will spend very little. This means that the relatively heavy spender needs to cover the cost of $40-50 for the game to be profitable. Therefore, gacha network games with low popularity are prone to sudden death.

As for why these games have high total revenue, I believe it's because Android phones, compared to PCs and consoles, have lower price thresholds, unlocking more users in emerging markets and allowing them to participate. The total number of users increases, more people are willing to spend money, and revenue increases. It's not that Android players have a lower social status or lower quality, but that Android provides more people the opportunity to participate. Saying Android players are "low-end" is discriminatory and prejudiced.

In summary, due to the unique market environment of Android, the trend of prevalent gacha mechanics may be difficult to change. Combined with the lack of driver and software ecosystem development, Android users will continue to face the dilemma of having the power but being unable to use it effectively.



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热门回复
  • 六级用户 阿列克小谢 3月前
    5
    你说得对,但这是一个原神的时代,我想,我是不是我真的太贪心了?于是今天我调整了心态开始玩原神。
    锄大地时我爆了蓝面具。众所周知蓝面具=3绿面具=45尘辉=3抽的副产物。即使是副产物也足显米哈游的慷慨,于是我原地跪下跪了五分钟。以此类推绿面具就是一抽的副产物。也有相当的价值,由于锄地爆率还不错,我把桌子腿全锯了方便我一直跪在地上玩游戏也能够到电脑。
    走到半路发现了以前漏了的箱,开箱得了2原石,原石是付费代币,付费代币等于人民币,这是米哈游在慷慨的给我发钱,我一时难忍激动,当场给米哈游了磕个头。
    开了esc菜单发现昨天邮件没领,点开就是100原石,100原石!我要开50个箱子!就是需要我磕50个头!我觉得单纯磕头已经不能表达我的感激了,于是我沐浴更衣给米哈游上了香郑重的磕了三个头。
    凌晨来了,一封新的邮件。200原石!!!!!!!!!?!200!!!!!我从未想到米哈游能这么慷慨!算上前4天加起来一共达到了700原石!!米哈游非亲非故的白送了我70元,然后我又转念一想,打开了米游社手账,发现我以前的原石收益竟然有好几万。这表示米哈游,白送了我好几千人民币!然后我一时气血上涌晕了过去。
    我舍友给我打的120,而我现在是躺在急救病床上,医生说我大概熬不过今晚了,但我临走之前一定要把我对米哈游的感激之情表达出来,“原神”我引以为傲,带给我无数荣耀的游戏,我终究还是要离它而去,在我的心目中这已经不在是一款游戏了,它更向是我的家人,我的父母,每天晚上我想着它入睡,早晨梦到它笑醒。我的父亲曾用一根直径20cm粗的实心钢管打我,钢管都抽断了,打的我蜷缩在地上不停的抽搐,那时能够支撑我在这个世界上活下去的信念就是原神!!!!!!
    原之巅,傲世间,有我原神便有天;罪州前,双膝下,原神救我传天下;语之巅,劝世间,看我原神劝翻天,坟之巅,葬世间,待我原神挖穿天,3A尽头谁为峰,一身荣耀是原神,谁在称扣,哪个敢言你大可过来一试,纵使我需背负骂名,一只手拖住tx水军,我原神,一样不无敌于世间!字打到这里我哭的泣不成声,最后我想说这个世界不能没有原神!!!你怎能不爱原神!!!呜呜呜
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最新回复 (8)
  • 三级用户 爱搞基德曼 3月前
    0 2
    狗子哥:不懂帮顶。
  • 二级用户 星才子总被虐 3月前
    0 3
    安卓还需要什么生态,模拟器和单机就ok。
  • 六级用户 qqllo 3月前
    0 4
    爷青结
  • 四级用户 kjaboshopainmw 3月前
    0 5
    星才子总被虐 安卓还需要什么生态,模拟器和单机就ok。
    高通695玩模拟和独立,高通870玩模拟和独立,高通8Gen4还是玩模拟和独立,这时候“不甘”感就来了
  • 三级用户 萌新一号机 3月前
    0 6
    我还是之前的建议 你一天有好几十个想法能不能集中到一个帖子里发?
    或者你今天发一个8月5日感想贴 明天发一个8月6日感想贴
    这样对谁都好
  • 六级用户 阿列克小谢 3月前
    5 7
    你说得对,但这是一个原神的时代,我想,我是不是我真的太贪心了?于是今天我调整了心态开始玩原神。
    锄大地时我爆了蓝面具。众所周知蓝面具=3绿面具=45尘辉=3抽的副产物。即使是副产物也足显米哈游的慷慨,于是我原地跪下跪了五分钟。以此类推绿面具就是一抽的副产物。也有相当的价值,由于锄地爆率还不错,我把桌子腿全锯了方便我一直跪在地上玩游戏也能够到电脑。
    走到半路发现了以前漏了的箱,开箱得了2原石,原石是付费代币,付费代币等于人民币,这是米哈游在慷慨的给我发钱,我一时难忍激动,当场给米哈游了磕个头。
    开了esc菜单发现昨天邮件没领,点开就是100原石,100原石!我要开50个箱子!就是需要我磕50个头!我觉得单纯磕头已经不能表达我的感激了,于是我沐浴更衣给米哈游上了香郑重的磕了三个头。
    凌晨来了,一封新的邮件。200原石!!!!!!!!!?!200!!!!!我从未想到米哈游能这么慷慨!算上前4天加起来一共达到了700原石!!米哈游非亲非故的白送了我70元,然后我又转念一想,打开了米游社手账,发现我以前的原石收益竟然有好几万。这表示米哈游,白送了我好几千人民币!然后我一时气血上涌晕了过去。
    我舍友给我打的120,而我现在是躺在急救病床上,医生说我大概熬不过今晚了,但我临走之前一定要把我对米哈游的感激之情表达出来,“原神”我引以为傲,带给我无数荣耀的游戏,我终究还是要离它而去,在我的心目中这已经不在是一款游戏了,它更向是我的家人,我的父母,每天晚上我想着它入睡,早晨梦到它笑醒。我的父亲曾用一根直径20cm粗的实心钢管打我,钢管都抽断了,打的我蜷缩在地上不停的抽搐,那时能够支撑我在这个世界上活下去的信念就是原神!!!!!!
    原之巅,傲世间,有我原神便有天;罪州前,双膝下,原神救我传天下;语之巅,劝世间,看我原神劝翻天,坟之巅,葬世间,待我原神挖穿天,3A尽头谁为峰,一身荣耀是原神,谁在称扣,哪个敢言你大可过来一试,纵使我需背负骂名,一只手拖住tx水军,我原神,一样不无敌于世间!字打到这里我哭的泣不成声,最后我想说这个世界不能没有原神!!!你怎能不爱原神!!!呜呜呜
  • 四级用户 pzani1 3月前
    2 8
    我理解你的出发点, 如果能有驱动支持, 用顶配安卓cpu, 原生跑win, 继承win的生态, 就能彻底发挥算力的价值了吧?
    另外这些算力未来大概率会用来跑移动端的模型, 也是一种好的利用
  • 四级用户 cwt0574 3月前
    0 9
    意义不明挠头而去
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